
The Scarecrow is the second tier 2 boss in the game, and is an alternative to the Time Keeper.

He is encountered in Guardian's Haven, RotG the paths of which are unlocked by opening the gate to the Cavern RotG in the Graveyard (requires Cavern Key RotG). The Giant is a special tier 2 boss in the game. Nest TBS > Fractured Shrines FF > Forgotten Sepulcher > Clock Room.Nest TBS > Fractured Shrines FF > Clock Tower > Clock Room.Black Bridge > Fractured Shrines FF > Forgotten Sepulcher > Clock Room.Black Bridge > Fractured Shrines FF > Clock Tower > Clock Room.Nest TBS > Graveyard > Forgotten Sepulcher > Clock Room.Nest TBS > Stilt Village > Forgotten Sepulcher > Clock Room.Nest TBS > Stilt Village > Clock Tower > Clock Room.Insufferable Crypt > Graveyard > Forgotten Sepulcher > Clock Room.Insufferable Crypt > Slumbering Sanctuary > Forgotten Sepulcher > Clock Room.Insufferable Crypt > Slumbering Sanctuary > Clock Tower > Clock Room.Black Bridge > Slumbering Sanctuary > Forgotten Sepulcher > Clock Room.Black Bridge > Slumbering Sanctuary > Clock Tower > Clock Room.


The paid DLC Return to Castlevania RtC adds three more bosses, Death, Dracula and alternate final boss Dracula - Final Form. The 5 BSC exclusive boss cannot be reached via the Queen.The Queen and the Sea TQatS adds the alternate third boss the Servants and final boss the Queen.Fatal Falls FF adds alternate second boss the Scarecrow.The Bad Seed TBS adds alternate first boss Mama Tick.the "Road to the Sea" trilogy add an alternate path through the game with its own set of bosses and final boss. The Rise of the Giant RotG, the first DLC adds the Giant and a true final boss, 5 BSC exclusive boss.There are currently thirteen bosses in the game: the base game has the Concierge, Conjunctivius, the Time Keeper and the Hand of the King. Beating a boss without getting hit rewards a random Legendary item. Rewards for beating a boss is gold, random items and on higher Boss Stem Cells scroll fragments. They are also partly resistant to status effects: for example, negative effects inflicted on them expire 20% faster than normal. They have high health and damage, and use a variety of attacks and combos. Bosses are a much stronger variant of enemies and serve as gates to the next set of biomes which are more difficult.
